mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-05-29 00:21:34 +08:00
454 lines
16 KiB
C++
454 lines
16 KiB
C++
#include <algorithm>
|
|
#include <sstream>
|
|
|
|
#include "UI/OnScreenDisplay.h"
|
|
|
|
#include "Common/Data/Color/RGBAUtil.h"
|
|
#include "Common/Data/Encoding/Utf8.h"
|
|
#include "Common/Render/TextureAtlas.h"
|
|
#include "Common/Render/DrawBuffer.h"
|
|
#include "Common/Math/math_util.h"
|
|
#include "Common/UI/IconCache.h"
|
|
#include "Common/StringUtils.h"
|
|
#include "UI/RetroAchievementScreens.h"
|
|
#include "UI/DebugOverlay.h"
|
|
|
|
#include "Common/UI/Context.h"
|
|
#include "Common/UI/Notice.h"
|
|
#include "Common/System/OSD.h"
|
|
|
|
#include "Common/TimeUtil.h"
|
|
#include "Core/Config.h"
|
|
|
|
static inline const char *DeNull(const char *ptr) {
|
|
return ptr ? ptr : "";
|
|
}
|
|
|
|
extern bool g_TakeScreenshot;
|
|
|
|
static const float g_atlasIconSize = 36.0f;
|
|
|
|
// Align only matters here for the ASCII-only flag.
|
|
static void MeasureOSDEntry(const UIContext &dc, const OnScreenDisplay::Entry &entry, int align, float maxWidth, float *width, float *height, float *height1) {
|
|
if (entry.type == OSDType::ACHIEVEMENT_UNLOCKED) {
|
|
const rc_client_achievement_t *achievement = rc_client_get_achievement_info(Achievements::GetClient(), entry.numericID);
|
|
MeasureAchievement(dc, achievement, AchievementRenderStyle::UNLOCKED, width, height);
|
|
*width = std::min(maxWidth, 550.0f);
|
|
*height1 = *height;
|
|
} else {
|
|
MeasureNotice(dc, GetNoticeLevel(entry.type), entry.text, entry.text2, entry.iconName, align, maxWidth, width, height, height1);
|
|
}
|
|
}
|
|
|
|
static void RenderOSDEntry(UIContext &dc, const OnScreenDisplay::Entry &entry, Bounds bounds, float height1, int align, float alpha, float now) {
|
|
if (entry.type == OSDType::ACHIEVEMENT_UNLOCKED) {
|
|
const rc_client_achievement_t * achievement = rc_client_get_achievement_info(Achievements::GetClient(), entry.numericID);
|
|
if (achievement) {
|
|
RenderAchievement(dc, achievement, AchievementRenderStyle::UNLOCKED, bounds, alpha, entry.startTime, time_now_d(), false);
|
|
}
|
|
return;
|
|
} else {
|
|
RenderNotice(dc, bounds, height1, GetNoticeLevel(entry.type), entry.text, entry.text2, entry.iconName, align, alpha, entry.flags, now - entry.startTime);
|
|
}
|
|
}
|
|
|
|
static void RenderOSDProgressBar(UIContext &dc, const OnScreenDisplay::Entry &entry, Bounds bounds, int align, float alpha) {
|
|
dc.DrawRectDropShadow(bounds, 12.0f, 0.7f * alpha);
|
|
|
|
uint32_t backgroundColor = colorAlpha(0x806050, alpha);
|
|
uint32_t progressBackgroundColor = colorAlpha(0xa08070, alpha);
|
|
|
|
if (entry.maxValue > entry.minValue) {
|
|
// Normal progress bar
|
|
|
|
UI::Drawable background = UI::Drawable(backgroundColor);
|
|
UI::Drawable progressBackground = UI::Drawable(progressBackgroundColor);
|
|
|
|
float ratio = (float)(entry.progress - entry.minValue) / (float)entry.maxValue;
|
|
|
|
Bounds boundLeft = bounds;
|
|
Bounds boundRight = bounds;
|
|
|
|
boundLeft.w *= ratio;
|
|
boundRight.x += ratio * boundRight.w;
|
|
boundRight.w *= (1.0f - ratio);
|
|
|
|
dc.FillRect(progressBackground, boundLeft);
|
|
dc.FillRect(background, boundRight);
|
|
} else {
|
|
// Indeterminate spinner
|
|
float alpha = cos(time_now_d() * 5.0) * 0.5f + 0.5f;
|
|
uint32_t pulse = colorBlend(backgroundColor, progressBackgroundColor, alpha);
|
|
UI::Drawable background = UI::Drawable(pulse);
|
|
dc.FillRect(background, bounds);
|
|
}
|
|
|
|
dc.SetFontStyle(dc.GetTheme().uiFont);
|
|
dc.SetFontScale(1.0f, 1.0f);
|
|
|
|
dc.DrawTextShadowRect(entry.text, bounds, colorAlpha(0xFFFFFFFF, alpha), (align & FLAG_DYNAMIC_ASCII) | ALIGN_CENTER);
|
|
}
|
|
|
|
static void MeasureLeaderboardTracker(UIContext &dc, const std::string &text, float *width, float *height) {
|
|
dc.MeasureText(dc.GetFontStyle(), 1.0f, 1.0f, text, width, height);
|
|
*width += 16.0f;
|
|
*height += 10.0f;
|
|
}
|
|
|
|
static void RenderLeaderboardTracker(UIContext &dc, const Bounds &bounds, const std::string &text, float alpha) {
|
|
// TODO: Awful color.
|
|
uint32_t backgroundColor = colorAlpha(0x806050, alpha);
|
|
UI::Drawable background = UI::Drawable(backgroundColor);
|
|
dc.DrawRectDropShadow(bounds, 12.0f, 0.7f * alpha);
|
|
dc.FillRect(background, bounds);
|
|
dc.SetFontStyle(dc.GetTheme().uiFont);
|
|
dc.SetFontScale(1.0f, 1.0f);
|
|
dc.DrawTextShadowRect(text, bounds.Inset(5.0f, 5.0f), colorAlpha(0xFFFFFFFF, alpha), ALIGN_VCENTER | ALIGN_HCENTER);
|
|
}
|
|
|
|
void OnScreenMessagesView::Draw(UIContext &dc) {
|
|
if (g_TakeScreenshot) {
|
|
return;
|
|
}
|
|
|
|
dc.Flush();
|
|
|
|
double now = time_now_d();
|
|
|
|
const float padding = 5.0f;
|
|
|
|
const float fadeinCoef = 1.0f / OnScreenDisplay::FadeinTime();
|
|
const float fadeoutCoef = 1.0f / OnScreenDisplay::FadeoutTime();
|
|
|
|
float ingameAlpha = g_OSD.IngameAlpha();
|
|
|
|
struct LayoutEdge {
|
|
float height;
|
|
float maxWidth;
|
|
};
|
|
|
|
struct MeasuredEntry {
|
|
float w;
|
|
float h;
|
|
float h1;
|
|
float alpha;
|
|
int align;
|
|
int align2;
|
|
AchievementRenderStyle style;
|
|
};
|
|
|
|
// Grab all the entries. Makes a copy so we can release the lock ASAP.
|
|
const std::vector<OnScreenDisplay::Entry> entries = g_OSD.Entries();
|
|
|
|
std::vector<MeasuredEntry> measuredEntries;
|
|
measuredEntries.resize(entries.size());
|
|
|
|
float typeAlpha[(size_t)OSDType::VALUE_COUNT]{};
|
|
ScreenEdgePosition typeEdges[(size_t)OSDType::VALUE_COUNT]{};
|
|
// Default to the configured position.
|
|
for (int i = 0; i < (size_t)OSDType::VALUE_COUNT; i++) {
|
|
typeAlpha[i] = ingameAlpha;
|
|
typeEdges[i] = (ScreenEdgePosition)g_Config.iNotificationPos;
|
|
}
|
|
|
|
// These types can always show, independent of whether we're in the menu or not.
|
|
static const OSDType fullAlphaTypes[] = {OSDType::MESSAGE_ERROR, OSDType::MESSAGE_INFO, OSDType::MESSAGE_WARNING, OSDType::MESSAGE_SUCCESS, OSDType::MESSAGE_FILE_LINK, OSDType::PROGRESS_BAR, OSDType::MESSAGE_CENTERED_ERROR, OSDType::MESSAGE_CENTERED_WARNING};
|
|
for (auto type : fullAlphaTypes) {
|
|
typeAlpha[(int)type] = 1.0f;
|
|
}
|
|
|
|
typeEdges[(size_t)OSDType::ACHIEVEMENT_CHALLENGE_INDICATOR] = (ScreenEdgePosition)g_Config.iAchievementsChallengePos;
|
|
typeEdges[(size_t)OSDType::ACHIEVEMENT_PROGRESS] = (ScreenEdgePosition)g_Config.iAchievementsProgressPos;
|
|
typeEdges[(size_t)OSDType::LEADERBOARD_TRACKER] = (ScreenEdgePosition)g_Config.iAchievementsLeaderboardTrackerPos;
|
|
typeEdges[(size_t)OSDType::LEADERBOARD_STARTED_FAILED] = (ScreenEdgePosition)g_Config.iAchievementsLeaderboardStartedOrFailedPos;
|
|
typeEdges[(size_t)OSDType::LEADERBOARD_SUBMITTED] = (ScreenEdgePosition)g_Config.iAchievementsLeaderboardSubmittedPos;
|
|
typeEdges[(size_t)OSDType::ACHIEVEMENT_UNLOCKED] = (ScreenEdgePosition)g_Config.iAchievementsUnlockedPos;
|
|
typeEdges[(size_t)OSDType::MESSAGE_CENTERED_WARNING] = ScreenEdgePosition::CENTER;
|
|
typeEdges[(size_t)OSDType::MESSAGE_CENTERED_ERROR] = ScreenEdgePosition::CENTER;
|
|
typeEdges[(size_t)OSDType::STATUS_ICON] = ScreenEdgePosition::TOP_LEFT;
|
|
typeEdges[(size_t)OSDType::PROGRESS_BAR] = ScreenEdgePosition::TOP_CENTER; // These only function at the top currently, needs fixing.
|
|
|
|
dc.SetFontStyle(dc.GetTheme().uiFont);
|
|
dc.SetFontScale(1.0f, 1.0f);
|
|
|
|
// Indexed by the enum ScreenEdgePosition.
|
|
LayoutEdge edges[(size_t)ScreenEdgePosition::VALUE_COUNT]{};
|
|
|
|
// First pass: Measure all the sides.
|
|
for (size_t i = 0; i < entries.size(); i++) {
|
|
const auto &entry = entries[i];
|
|
auto &measuredEntry = measuredEntries[i];
|
|
|
|
ScreenEdgePosition pos = typeEdges[(size_t)entry.type];
|
|
if (pos == ScreenEdgePosition::VALUE_COUNT || pos == (ScreenEdgePosition)-1) {
|
|
// NONE.
|
|
continue;
|
|
}
|
|
|
|
measuredEntry.align = 0;
|
|
measuredEntry.align2 = 0;
|
|
// If we have newlines, we may be looking at ASCII debug output. But let's verify.
|
|
if (entry.text.find('\n') != std::string::npos) {
|
|
if (!UTF8StringHasNonASCII(entry.text))
|
|
measuredEntry.align |= FLAG_DYNAMIC_ASCII;
|
|
}
|
|
if (entry.text2.find('\n') != std::string::npos) {
|
|
if (!UTF8StringHasNonASCII(entry.text2))
|
|
measuredEntry.align2 |= FLAG_DYNAMIC_ASCII;
|
|
}
|
|
|
|
switch (entry.type) {
|
|
case OSDType::ACHIEVEMENT_PROGRESS:
|
|
{
|
|
const rc_client_achievement_t *achievement = rc_client_get_achievement_info(Achievements::GetClient(), entry.numericID);
|
|
if (!achievement)
|
|
continue;
|
|
measuredEntry.style = AchievementRenderStyle::PROGRESS_INDICATOR;
|
|
MeasureAchievement(dc, achievement, measuredEntry.style, &measuredEntry.w, &measuredEntry.h);
|
|
break;
|
|
}
|
|
case OSDType::ACHIEVEMENT_CHALLENGE_INDICATOR:
|
|
{
|
|
const rc_client_achievement_t *achievement = rc_client_get_achievement_info(Achievements::GetClient(), entry.numericID);
|
|
if (!achievement)
|
|
continue;
|
|
measuredEntry.style = AchievementRenderStyle::CHALLENGE_INDICATOR;
|
|
MeasureAchievement(dc, achievement, measuredEntry.style, &measuredEntry.w, &measuredEntry.h);
|
|
break;
|
|
}
|
|
case OSDType::LEADERBOARD_TRACKER:
|
|
{
|
|
MeasureLeaderboardTracker(dc, entry.text, &measuredEntry.w, &measuredEntry.h);
|
|
break;
|
|
}
|
|
case OSDType::ACHIEVEMENT_UNLOCKED:
|
|
{
|
|
const rc_client_achievement_t *achievement = rc_client_get_achievement_info(Achievements::GetClient(), entry.numericID);
|
|
if (!achievement)
|
|
continue;
|
|
measuredEntry.style = AchievementRenderStyle::UNLOCKED;
|
|
MeasureAchievement(dc, achievement, AchievementRenderStyle::UNLOCKED, &measuredEntry.w, &measuredEntry.h);
|
|
measuredEntry.h1 = measuredEntry.h;
|
|
measuredEntry.w = std::min(bounds_.w, 550.0f);
|
|
break;
|
|
}
|
|
case OSDType::PROGRESS_BAR:
|
|
{
|
|
measuredEntry.h = 36;
|
|
measuredEntry.w = std::min(450.0f, bounds_.w - 50.0f);
|
|
break;
|
|
}
|
|
default:
|
|
MeasureOSDEntry(dc, entry, measuredEntry.align, bounds_.w, &measuredEntry.w, &measuredEntry.h, &measuredEntry.h1);
|
|
break;
|
|
}
|
|
|
|
float enterAlpha = saturatef((float)(now - entry.startTime) * fadeoutCoef);
|
|
float leaveAlpha = saturatef((float)(entry.endTime - now) * fadeoutCoef);
|
|
float alpha = std::min(enterAlpha, leaveAlpha);
|
|
measuredEntry.alpha = alpha;
|
|
|
|
edges[(size_t)pos].height += (measuredEntry.h + 4.0f) * alpha;
|
|
edges[(size_t)pos].maxWidth = std::max(edges[(size_t)pos].maxWidth, measuredEntry.w);
|
|
}
|
|
|
|
std::vector<ClickZone> clickZones;
|
|
|
|
// Now, perform layout for all 8 edges.
|
|
for (size_t i = 0; i < (size_t)ScreenEdgePosition::VALUE_COUNT; i++) {
|
|
if (edges[i].height == 0.0f) {
|
|
// Nothing on this side, ignore it entirely.
|
|
continue;
|
|
}
|
|
|
|
// First, compute the start position.
|
|
float y = padding + bounds_.y;
|
|
int horizAdj = 0;
|
|
int vertAdj = 0;
|
|
switch ((ScreenEdgePosition)i) {
|
|
case ScreenEdgePosition::TOP_LEFT: horizAdj = -1; vertAdj = -1; break;
|
|
case ScreenEdgePosition::CENTER_LEFT: horizAdj = -1; break;
|
|
case ScreenEdgePosition::BOTTOM_LEFT: horizAdj = -1; vertAdj = 1; break;
|
|
case ScreenEdgePosition::TOP_RIGHT: horizAdj = 1; vertAdj = -1; break;
|
|
case ScreenEdgePosition::CENTER_RIGHT: horizAdj = 1; break;
|
|
case ScreenEdgePosition::BOTTOM_RIGHT: horizAdj = 1; vertAdj = 1; break;
|
|
case ScreenEdgePosition::TOP_CENTER: vertAdj = -1; break;
|
|
case ScreenEdgePosition::BOTTOM_CENTER: vertAdj = 1; break;
|
|
case ScreenEdgePosition::CENTER: break;
|
|
default: break;
|
|
}
|
|
|
|
if (vertAdj == 0) {
|
|
// Center vertically
|
|
y = bounds_.centerY() - edges[i].height * 0.5f;
|
|
} else if (vertAdj == 1) {
|
|
y = bounds_.y2() - edges[i].height;
|
|
}
|
|
|
|
// Then, loop through the entries and those belonging here, get rendered here.
|
|
for (size_t j = 0; j < (size_t)entries.size(); j++) {
|
|
auto &entry = entries[j];
|
|
if (typeEdges[(size_t)entry.type] != (ScreenEdgePosition)i) { // yes, i
|
|
continue;
|
|
}
|
|
auto &measuredEntry = measuredEntries[j];
|
|
float alpha = measuredEntry.alpha * typeAlpha[(size_t)entry.type];
|
|
|
|
Bounds b(bounds_.x + padding, y, measuredEntry.w, measuredEntry.h);
|
|
|
|
if (horizAdj == 0) {
|
|
// Centered
|
|
b.x = bounds_.centerX() - b.w * 0.5f;
|
|
} else if (horizAdj == 1) {
|
|
// Right-aligned
|
|
b.x = bounds_.x2() - (measuredEntry.w + padding);
|
|
}
|
|
|
|
switch (entry.type) {
|
|
case OSDType::ACHIEVEMENT_PROGRESS:
|
|
case OSDType::ACHIEVEMENT_CHALLENGE_INDICATOR:
|
|
{
|
|
const rc_client_achievement_t *achievement = rc_client_get_achievement_info(Achievements::GetClient(), entry.numericID);
|
|
if (achievement) {
|
|
RenderAchievement(dc, achievement, measuredEntry.style, b, alpha, entry.startTime, now, false);
|
|
}
|
|
break;
|
|
}
|
|
case OSDType::LEADERBOARD_TRACKER:
|
|
RenderLeaderboardTracker(dc, b, entry.text, alpha);
|
|
break;
|
|
case OSDType::PROGRESS_BAR:
|
|
RenderOSDProgressBar(dc, entry, b, 0, alpha);
|
|
break;
|
|
default:
|
|
{
|
|
// Scale down if height doesn't fit.
|
|
float scale = 1.0f;
|
|
if (measuredEntry.h > bounds_.y2() - y) {
|
|
// Scale down!
|
|
scale = std::max(0.15f, (bounds_.y2() - y) / measuredEntry.h);
|
|
dc.SetFontScale(scale, scale);
|
|
b.w *= scale;
|
|
b.h *= scale;
|
|
}
|
|
|
|
float alpha = Clamp((float)(entry.endTime - now) * 4.0f, 0.0f, 1.0f);
|
|
RenderOSDEntry(dc, entry, b, measuredEntry.h1, measuredEntry.align, alpha, now);
|
|
|
|
switch (entry.type) {
|
|
case OSDType::MESSAGE_INFO:
|
|
case OSDType::MESSAGE_SUCCESS:
|
|
case OSDType::MESSAGE_WARNING:
|
|
case OSDType::MESSAGE_ERROR:
|
|
case OSDType::MESSAGE_CENTERED_ERROR:
|
|
case OSDType::MESSAGE_CENTERED_WARNING:
|
|
case OSDType::MESSAGE_ERROR_DUMP:
|
|
case OSDType::MESSAGE_FILE_LINK:
|
|
case OSDType::ACHIEVEMENT_UNLOCKED:
|
|
// Save the location of the popup, for easy dismissal.
|
|
clickZones.push_back(ClickZone{ (int)j, b });
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
y += (measuredEntry.h + 4.0f) * measuredEntry.alpha;
|
|
}
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(clickMutex_);
|
|
clickZones_ = clickZones;
|
|
}
|
|
|
|
std::string OnScreenMessagesView::DescribeText() const {
|
|
std::stringstream ss;
|
|
const auto &entries = g_OSD.Entries();
|
|
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
|
|
if (iter != entries.begin()) {
|
|
ss << "\n";
|
|
}
|
|
ss << iter->text;
|
|
}
|
|
return ss.str();
|
|
}
|
|
|
|
// Asynchronous!
|
|
bool OnScreenMessagesView::Dismiss(float x, float y) {
|
|
bool dismissed = false;
|
|
std::lock_guard<std::mutex> lock(clickMutex_);
|
|
double now = time_now_d();
|
|
for (auto &zone : clickZones_) {
|
|
if (zone.bounds.Contains(x, y)) {
|
|
g_OSD.ClickEntry(zone.index, now);
|
|
dismissed = true;
|
|
}
|
|
}
|
|
return dismissed;
|
|
}
|
|
|
|
bool OSDOverlayScreen::UnsyncTouch(const TouchInput &touch) {
|
|
// Don't really need to forward.
|
|
// UIScreen::UnsyncTouch(touch);
|
|
if ((touch.flags & TouchInputFlags::DOWN) && osmView_) {
|
|
return osmView_->Dismiss(touch.x, touch.y);
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void OSDOverlayScreen::CreateViews() {
|
|
root_ = new UI::AnchorLayout();
|
|
root_->SetTag("OSDOverlayScreen");
|
|
osmView_ = root_->Add(new OnScreenMessagesView(new UI::AnchorLayoutParams(0.0f, 0.0f, 0.0f, 0.0f)));
|
|
}
|
|
|
|
void OSDOverlayScreen::DrawForeground(UIContext &ui) {
|
|
DebugOverlay debugOverlay = (DebugOverlay)g_Config.iDebugOverlay;
|
|
|
|
// Special case control for now, since it uses the control mapper that's owned by EmuScreen.
|
|
if (debugOverlay != DebugOverlay::OFF && debugOverlay != DebugOverlay::CONTROL) {
|
|
DrawDebugOverlay(&ui, GetLayoutBounds(ui), debugOverlay);
|
|
}
|
|
}
|
|
|
|
void OSDOverlayScreen::update() {
|
|
// Partial version of UIScreen::update() but doesn't do event processing to avoid duplicate event processing.
|
|
DeviceOrientation orientation = GetDeviceOrientation();
|
|
if (orientation != lastOrientation_) {
|
|
RecreateViews();
|
|
lastOrientation_ = orientation;
|
|
}
|
|
|
|
DoRecreateViews();
|
|
}
|
|
|
|
ViewLayoutMode OSDOverlayScreen::LayoutMode() const {
|
|
// Need the full insets to avoid notifications appearing out of any bounds.
|
|
return ViewLayoutMode::ApplyInsets;
|
|
}
|
|
|
|
void NoticeView::GetContentDimensionsBySpec(const UIContext &dc, UI::MeasureSpec horiz, UI::MeasureSpec vert, float &w, float &h) const {
|
|
float layoutWidth = layoutParams_->width;
|
|
if (layoutWidth < 0) {
|
|
// If there's no size, let's grow as big as we want.
|
|
layoutWidth = horiz.size;
|
|
}
|
|
ApplyBoundBySpec(layoutWidth, horiz);
|
|
const int align = wrapText_ ? FLAG_WRAP_TEXT : 0;
|
|
MeasureNotice(dc, level_, text_, detailsText_, iconName_, align, layoutWidth, &w, &h, &height1_);
|
|
// Layout hack! Some weird problems with the layout that I can't figure out right now..
|
|
if (squishy_) {
|
|
w = 50.0;
|
|
}
|
|
}
|
|
|
|
void NoticeView::Draw(UIContext &dc) {
|
|
dc.PushScissor(bounds_);
|
|
const int align = wrapText_ ? FLAG_WRAP_TEXT : 0;
|
|
RenderNotice(dc, bounds_, height1_, level_, text_, detailsText_, iconName_, align, 1.0f, OSDMessageFlags::None, 0.0f);
|
|
dc.PopScissor();
|
|
}
|