Files
ppsspp/GPU/GeDisasm.cpp
Unknown W. Brackets 6be092b4de Make sure to print all GE command data in disasm.
Even if part of it shouldn't be used, if it is, that may be important.
2013-04-23 08:08:11 -07:00

1002 lines
25 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "../Core/MemMap.h"
#include "GPUState.h"
#include "ge_constants.h"
void GeDescribeVertexType(u32 op, char *buffer, int len) {
bool through = (op & GE_VTYPE_THROUGH_MASK) == GE_VTYPE_THROUGH;
int tc = (op & GE_VTYPE_TC_MASK) >> GE_VTYPE_TC_SHIFT;
int col = (op & GE_VTYPE_COL_MASK) >> GE_VTYPE_COL_SHIFT;
int nrm = (op & GE_VTYPE_NRM_MASK) >> GE_VTYPE_NRM_SHIFT;
int pos = (op & GE_VTYPE_POS_MASK) >> GE_VTYPE_POS_SHIFT;
int weight = (op & GE_VTYPE_WEIGHT_MASK) >> GE_VTYPE_WEIGHT_SHIFT;
int weightCount = (op & GE_VTYPE_WEIGHTCOUNT_MASK) >> GE_VTYPE_WEIGHTCOUNT_SHIFT;
int morphCount = (op & GE_VTYPE_MORPHCOUNT_MASK) >> GE_VTYPE_MORPHCOUNT_SHIFT;
int idx = (op & GE_VTYPE_IDX_MASK) >> GE_VTYPE_IDX_SHIFT;
static const char *colorNames[] = {
NULL,
"unsupported1",
"unsupported2",
"unsupported3",
"BGR 565",
"ABGR 1555",
"ABGR 4444",
"ABGR 8888",
};
static const char *typeNames[] = {
NULL,
"u8",
"u16",
"float",
};
char *w = buffer, *end = buffer + len;
if (through)
w += snprintf(w, end - w, "through, ");
if (typeNames[tc])
w += snprintf(w, end - w, "%s UVs, ", typeNames[tc]);
if (colorNames[col])
w += snprintf(w, end - w, "%s colors, ", colorNames[col]);
if (typeNames[nrm])
w += snprintf(w, end - w, "%s normals, ", typeNames[nrm]);
if (typeNames[pos])
w += snprintf(w, end - w, "%s coords, ", typeNames[pos]);
if (typeNames[weight])
w += snprintf(w, end - w, "%s weights (%d), ", typeNames[weight], weightCount);
else if (weightCount > 0)
w += snprintf(w, end - w, "unknown weights (%d), ", weightCount);
if (morphCount > 0)
w += snprintf(w, end - w, "%d morphs, ", morphCount);
if (typeNames[idx])
w += snprintf(w, end - w, "%s indexes, ", typeNames[idx]);
if (w < buffer + 2)
snprintf(buffer, len, "none");
// Otherwise, get rid of the pesky trailing comma.
else
w[-2] = '\0';
}
void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer) {
u32 cmd = op >> 24;
u32 data = op & 0xFFFFFF;
// Handle control and drawing commands here directly. The others we delegate.
switch (cmd)
{
case GE_CMD_NOP:
if (data != 0)
sprintf(buffer, "NOP: %06x", data);
else
sprintf(buffer, "NOP", data);
break;
case GE_CMD_BASE:
sprintf(buffer, "BASE: %06x", data);
break;
case GE_CMD_VADDR:
sprintf(buffer, "VADDR: %06x => %08x", data, gstate_c.getRelativeAddress(data));
break;
case GE_CMD_IADDR:
sprintf(buffer, "IADDR: %06x => %08x", data, gstate_c.getRelativeAddress(data));
break;
case GE_CMD_PRIM:
{
u32 count = data & 0xFFFF;
u32 type = data >> 16;
static const char* types[7] = {
"POINTS",
"LINES",
"LINE_STRIP",
"TRIANGLES",
"TRIANGLE_STRIP",
"TRIANGLE_FAN",
"RECTANGLES",
};
if (gstate.vertType & GE_VTYPE_IDX_MASK)
sprintf(buffer, "DrawPrim indexed type: %s count: %i vaddr= %08x, iaddr= %08x", type < 7 ? types[type] : "INVALID", count, gstate_c.vertexAddr, gstate_c.indexAddr);
else
sprintf(buffer, "DrawPrim type: %s count: %i vaddr= %08x", type < 7 ? types[type] : "INVALID", count, gstate_c.vertexAddr);
}
break;
// The arrow and other rotary items in Puzbob are bezier patches, strangely enough.
case GE_CMD_BEZIER:
{
int bz_ucount = data & 0xFF;
int bz_vcount = (data >> 8) & 0xFF;
if (data & 0xFF0000)
sprintf(buffer, "DRAW BEZIER: %i x %i (extra %x)", bz_ucount, bz_vcount, data >> 16);
else
sprintf(buffer, "DRAW BEZIER: %i x %i", bz_ucount, bz_vcount);
}
break;
case GE_CMD_SPLINE:
{
int sp_ucount = data & 0xFF;
int sp_vcount = (data >> 8) & 0xFF;
int sp_utype = (data >> 16) & 0x3;
int sp_vtype = (data >> 18) & 0x3;
if (data & 0xF00000)
sprintf(buffer, "DRAW SPLINE: %i x %i, %i x %i (extra %x)", sp_ucount, sp_vcount, sp_utype, sp_vtype, data >> 20);
else
sprintf(buffer, "DRAW SPLINE: %i x %i, %i x %i", sp_ucount, sp_vcount, sp_utype, sp_vtype);
}
break;
case GE_CMD_JUMP:
{
u32 target = (((gstate.base & 0x00FF0000) << 8) | (op & 0xFFFFFC)) & 0x0FFFFFFF;
sprintf(buffer, "CMD JUMP - %08x to %08x", pc, target);
}
break;
case GE_CMD_CALL:
{
u32 retval = pc + 4;
u32 target = gstate_c.getRelativeAddress(op & 0xFFFFFF);
sprintf(buffer, "CMD CALL - %08x to %08x, ret=%08x", pc, target, retval);
}
break;
case GE_CMD_RET:
if (data)
sprintf(buffer, "CMD RET: %06x", data);
else
sprintf(buffer, "CMD RET");
break;
case GE_CMD_SIGNAL:
sprintf(buffer, "GE_CMD_SIGNAL %06x", data);
break;
case GE_CMD_FINISH:
sprintf(buffer, "CMD FINISH %06x", data);
break;
case GE_CMD_END:
switch (prev >> 24)
{
case GE_CMD_SIGNAL:
{
sprintf(buffer, "CMD END - ");
// TODO: see http://code.google.com/p/jpcsp/source/detail?r=2935#
int behaviour = (prev >> 16) & 0xFF;
int signal = prev & 0xFFFF;
int enddata = data & 0xFFFFFF;
// We should probably defer to sceGe here, no sense in implementing this stuff in every GPU
switch (behaviour) {
case 1:
sprintf(buffer, "Signal with wait. signal/end: %04x %04x", signal, enddata);
break;
case 2:
sprintf(buffer, "Signal without wait. signal/end: %04x %04x", signal, enddata);
break;
case 3:
sprintf(buffer, "Signal with pause. signal/end: %04x %04x", signal, enddata);
break;
case 8:
sprintf(buffer, "Signal with sync. signal/end: %04x %04x", signal, enddata);
break;
case 0x10:
sprintf(buffer, "Signal with jump. signal/end: %04x %04x", signal, enddata);
break;
case 0x11:
sprintf(buffer, "Signal with call. signal/end: %04x %04x", signal, enddata);
break;
case 0x12:
sprintf(buffer, "Signal with return. signal/end: %04x %04x", signal, enddata);
break;
default:
sprintf(buffer, "UNKNOWN Signal UNIMPLEMENTED %i! signal/end: %04x %04x", behaviour, signal, enddata);
break;
}
}
break;
case GE_CMD_FINISH:
if (data)
sprintf(buffer, "CMD END: %06x", data);
else
sprintf(buffer, "CMD END");
break;
default:
sprintf(buffer, "CMD END: %06x, not finished (%08x)", data, prev);
break;
}
break;
case GE_CMD_BJUMP:
// bounding box jump. Let's just not jump, for now.
sprintf(buffer, "BBOX JUMP - unimplemented: %06x", data);
break;
case GE_CMD_BOUNDINGBOX:
// bounding box test. Let's do nothing.
sprintf(buffer, "BBOX TEST - unimplemented: %06x", data);
break;
case GE_CMD_ORIGIN:
sprintf(buffer, "Origin: %06x", data);
break;
case GE_CMD_VERTEXTYPE:
{
int len = sprintf(buffer, "SetVertexType: ");
GeDescribeVertexType(op, buffer + len, 256 - len);
}
break;
case GE_CMD_OFFSETADDR:
sprintf(buffer, "OffsetAddr: %06x", data);
break;
case GE_CMD_REGION1:
{
int x1 = data & 0x3ff;
int y1 = data >> 10;
if (data & 0xF00000)
sprintf(buffer, "Region TL: %d %d (extra %x)", x1, y1, data >> 20);
else
sprintf(buffer, "Region TL: %d %d", x1, y1);
}
break;
case GE_CMD_REGION2:
{
int x2 = data & 0x3ff;
int y2 = data >> 10;
if (data & 0xF00000)
sprintf(buffer, "Region BR: %d %d (extra %x)", x2, y2, data >> 20);
else
sprintf(buffer, "Region BR: %d %d", x2, y2);
}
break;
case GE_CMD_CLIPENABLE:
sprintf(buffer, "Clip enable: %i", data);
break;
case GE_CMD_CULLFACEENABLE:
sprintf(buffer, "CullFace enable: %i", data);
break;
case GE_CMD_TEXTUREMAPENABLE:
sprintf(buffer, "Texture map enable: %i", data);
break;
case GE_CMD_LIGHTINGENABLE:
sprintf(buffer, "Lighting enable: %i", data);
break;
case GE_CMD_FOGENABLE:
sprintf(buffer, "Fog enable: %i", data);
break;
case GE_CMD_DITHERENABLE:
sprintf(buffer, "Dither enable: %i", data);
break;
case GE_CMD_OFFSETX:
sprintf(buffer, "Offset X: %i", data);
break;
case GE_CMD_OFFSETY:
sprintf(buffer, "Offset Y: %i", data);
break;
case GE_CMD_TEXSCALEU:
sprintf(buffer, "Texture U scale: %f", getFloat24(data));
break;
case GE_CMD_TEXSCALEV:
sprintf(buffer, "Texture V scale: %f", getFloat24(data));
break;
case GE_CMD_TEXOFFSETU:
sprintf(buffer, "Texture U offset: %f", getFloat24(data));
break;
case GE_CMD_TEXOFFSETV:
sprintf(buffer, "Texture V offset: %f", getFloat24(data));
break;
case GE_CMD_SCISSOR1:
{
int x1 = data & 0x3ff;
int y1 = data >> 10;
if (data & 0xF00000)
sprintf(buffer, "Scissor TL: %i, %i (extra %x)", x1, y1, data >> 20);
else
sprintf(buffer, "Scissor TL: %i, %i", x1, y1);
}
break;
case GE_CMD_SCISSOR2:
{
int x2 = data & 0x3ff;
int y2 = data >> 10;
if (data & 0xF00000)
sprintf(buffer, "Scissor BR: %i, %i (extra %x)", x2, y2, data >> 20);
else
sprintf(buffer, "Scissor BR: %i, %i", x2, y2);
}
break;
case GE_CMD_MINZ:
{
float zMin = getFloat24(data) / 65535.f;
sprintf(buffer, "MinZ: %f", zMin);
}
break;
case GE_CMD_MAXZ:
{
float zMax = getFloat24(data) / 65535.f;
sprintf(buffer, "MaxZ: %f", zMax);
}
break;
case GE_CMD_FRAMEBUFPTR:
{
u32 ptr = op & 0xFFE000;
if (data & ~0xFFE000)
sprintf(buffer, "FramebufPtr: %08x (extra %x)", ptr, data);
else
sprintf(buffer, "FramebufPtr: %08x", ptr);
}
break;
case GE_CMD_FRAMEBUFWIDTH:
{
sprintf(buffer, "FramebufWidth: %i", data);
}
break;
case GE_CMD_FRAMEBUFPIXFORMAT:
sprintf(buffer, "FramebufPixeFormat: %i", data);
break;
case GE_CMD_TEXADDR0:
case GE_CMD_TEXADDR1:
case GE_CMD_TEXADDR2:
case GE_CMD_TEXADDR3:
case GE_CMD_TEXADDR4:
case GE_CMD_TEXADDR5:
case GE_CMD_TEXADDR6:
case GE_CMD_TEXADDR7:
sprintf(buffer, "Texture address %i: %06x", cmd-GE_CMD_TEXADDR0, data);
break;
case GE_CMD_TEXBUFWIDTH0:
case GE_CMD_TEXBUFWIDTH1:
case GE_CMD_TEXBUFWIDTH2:
case GE_CMD_TEXBUFWIDTH3:
case GE_CMD_TEXBUFWIDTH4:
case GE_CMD_TEXBUFWIDTH5:
case GE_CMD_TEXBUFWIDTH6:
case GE_CMD_TEXBUFWIDTH7:
sprintf(buffer, "Texture BUFWIDTHess %i: %06x", cmd-GE_CMD_TEXBUFWIDTH0, data);
break;
case GE_CMD_CLUTADDR:
sprintf(buffer, "CLUT base addr: %06x", data);
break;
case GE_CMD_CLUTADDRUPPER:
sprintf(buffer, "CLUT addr upper %08x", data);
break;
case GE_CMD_LOADCLUT:
// This could be used to "dirty" textures with clut.
if (data)
sprintf(buffer, "Clut load: %06x", data);
else
sprintf(buffer, "Clut load");
break;
case GE_CMD_TEXMAPMODE:
sprintf(buffer, "Tex map mode: %06x", data);
break;
case GE_CMD_TEXSHADELS:
sprintf(buffer, "Tex shade light sources: %06x", data);
break;
case GE_CMD_CLUTFORMAT:
{
const char *clutformats[] = {
"BGR 5650",
"ABGR 1555",
"ABGR 4444",
"ABGR 8888",
};
sprintf(buffer, "Clut format: %06x (%s)", data, clutformats[data & 3]);
}
break;
case GE_CMD_TRANSFERSRC:
{
sprintf(buffer, "Block transfer src: %06x", data);
// Nothing to do, the next one prints
}
break;
case GE_CMD_TRANSFERSRCW:
{
u32 xferSrc = (gstate.transfersrc & 0x00FFFFFF) | ((data & 0xFF0000) << 8);
u32 xferSrcW = gstate.transfersrcw & 1023;
if (data & ~0xFF03FF)
sprintf(buffer, "Block transfer src: %08x W: %i (extra %x)", xferSrc, xferSrcW, data);
else
sprintf(buffer, "Block transfer src: %08x W: %i", xferSrc, xferSrcW);
break;
}
case GE_CMD_TRANSFERDST:
{
// Nothing to do, the next one prints
sprintf(buffer, "Block transfer dst: %06x", data);
}
break;
case GE_CMD_TRANSFERDSTW:
{
u32 xferDst = (gstate.transferdst & 0x00FFFFFF) | ((data & 0xFF0000) << 8);
u32 xferDstW = gstate.transferdstw & 1023;
if (data & ~0xFF03FF)
sprintf(buffer, "Block transfer dest: %08x W: %i (extra %x)", xferDst, xferDstW, data);
else
sprintf(buffer, "Block transfer dest: %08x W: %i", xferDst, xferDstW);
break;
}
case GE_CMD_TRANSFERSRCPOS:
{
u32 x = (data & 1023)+1;
u32 y = ((data>>10) & 1023)+1;
if (data & 0xF00000)
sprintf(buffer, "Block transfer src rect TL: %i, %i (extra %x)", x, y, data >> 20);
else
sprintf(buffer, "Block transfer src rect TL: %i, %i", x, y);
break;
}
case GE_CMD_TRANSFERDSTPOS:
{
u32 x = (data & 1023)+1;
u32 y = ((data>>10) & 1023)+1;
if (data & 0xF00000)
sprintf(buffer, "Block transfer dest rect TL: %i, %i (extra %x)", x, y, data >> 20);
else
sprintf(buffer, "Block transfer dest rect TL: %i, %i", x, y);
break;
}
case GE_CMD_TRANSFERSIZE:
{
u32 w = (data & 1023)+1;
u32 h = ((data>>10) & 1023)+1;
if (data & 0xF00000)
sprintf(buffer, "Block transfer rect size: %i x %i (extra %x)", w, h, data >> 20);
else
sprintf(buffer, "Block transfer rect size: %i x %i", w, h);
break;
}
case GE_CMD_TRANSFERSTART: // Orphis calls this TRXKICK
if (data)
sprintf(buffer, "Block transfer start: %x", data);
else
sprintf(buffer, "Block transfer start");
break;
case GE_CMD_TEXSIZE0:
case GE_CMD_TEXSIZE1:
case GE_CMD_TEXSIZE2:
case GE_CMD_TEXSIZE3:
case GE_CMD_TEXSIZE4:
case GE_CMD_TEXSIZE5:
case GE_CMD_TEXSIZE6:
case GE_CMD_TEXSIZE7:
{
int w = 1 << (data & 0xf);
int h = 1 << ((data>>8) & 0xf);
sprintf(buffer, "Texture size %i: %06x, width : %d, height : %d", cmd - GE_CMD_TEXSIZE0, data, w, h);
}
break;
case GE_CMD_ZBUFPTR:
{
u32 ptr = op & 0xFFE000;
if (data & ~0xFFE000)
sprintf(buffer, "Zbuf ptr: %06x (extra %x)", ptr, data);
else
sprintf(buffer, "Zbuf ptr: %06x", ptr);
}
break;
case GE_CMD_ZBUFWIDTH:
sprintf(buffer, "Zbuf width: %06x", data);
break;
case GE_CMD_AMBIENTCOLOR:
sprintf(buffer, "Ambient color: %06x", data);
break;
case GE_CMD_AMBIENTALPHA:
sprintf(buffer, "Ambient alpha: %06x", data);
break;
case GE_CMD_MATERIALAMBIENT:
sprintf(buffer, "Material ambient color: %06x", data);
break;
case GE_CMD_MATERIALDIFFUSE:
sprintf(buffer, "Material diffuse color: %06x", data);
break;
case GE_CMD_MATERIALEMISSIVE:
sprintf(buffer, "Material emissive color: %06x", data);
break;
case GE_CMD_MATERIALSPECULAR:
sprintf(buffer, "Material specular color: %06x", data);
break;
case GE_CMD_MATERIALALPHA:
sprintf(buffer, "Material alpha color: %06x", data);
break;
case GE_CMD_MATERIALSPECULARCOEF:
sprintf(buffer, "Material specular coef: %f", getFloat24(data));
break;
case GE_CMD_SHADEMODE:
if (data & ~1)
sprintf(buffer, "Shade: %06x (%s, extra %x)", data, data ? "gouraud" : "flat", data);
else
sprintf(buffer, "Shade: %06x (%s)", data, data ? "gouraud" : "flat");
break;
case GE_CMD_LIGHTMODE:
if (data & ~1)
sprintf(buffer, "Lightmode: %06x (%s, extra %x)", data, data ? "separate spec" : "single color", data);
else
sprintf(buffer, "Lightmode: %06x (%s)", data, data ? "separate spec" : "single color");
break;
case GE_CMD_LIGHTTYPE0:
case GE_CMD_LIGHTTYPE1:
case GE_CMD_LIGHTTYPE2:
case GE_CMD_LIGHTTYPE3:
sprintf(buffer, "Light %i type: %06x", cmd-GE_CMD_LIGHTTYPE0, data);
break;
case GE_CMD_LX0:case GE_CMD_LY0:case GE_CMD_LZ0:
case GE_CMD_LX1:case GE_CMD_LY1:case GE_CMD_LZ1:
case GE_CMD_LX2:case GE_CMD_LY2:case GE_CMD_LZ2:
case GE_CMD_LX3:case GE_CMD_LY3:case GE_CMD_LZ3:
{
int n = cmd - GE_CMD_LX0;
int l = n / 3;
int c = n % 3;
float val = getFloat24(data);
sprintf(buffer, "Light %i %c pos: %f", l, c+'X', val);
}
break;
case GE_CMD_LDX0:case GE_CMD_LDY0:case GE_CMD_LDZ0:
case GE_CMD_LDX1:case GE_CMD_LDY1:case GE_CMD_LDZ1:
case GE_CMD_LDX2:case GE_CMD_LDY2:case GE_CMD_LDZ2:
case GE_CMD_LDX3:case GE_CMD_LDY3:case GE_CMD_LDZ3:
{
int n = cmd - GE_CMD_LDX0;
int l = n / 3;
int c = n % 3;
float val = getFloat24(data);
sprintf(buffer, "Light %i %c dir: %f", l, c+'X', val);
}
break;
case GE_CMD_LKA0:case GE_CMD_LKB0:case GE_CMD_LKC0:
case GE_CMD_LKA1:case GE_CMD_LKB1:case GE_CMD_LKC1:
case GE_CMD_LKA2:case GE_CMD_LKB2:case GE_CMD_LKC2:
case GE_CMD_LKA3:case GE_CMD_LKB3:case GE_CMD_LKC3:
{
int n = cmd - GE_CMD_LKA0;
int l = n / 3;
int c = n % 3;
float val = getFloat24(data);
sprintf(buffer, "Light %i %c att: %f", l, c+'X', val);
}
break;
case GE_CMD_LAC0:case GE_CMD_LAC1:case GE_CMD_LAC2:case GE_CMD_LAC3:
case GE_CMD_LDC0:case GE_CMD_LDC1:case GE_CMD_LDC2:case GE_CMD_LDC3:
case GE_CMD_LSC0:case GE_CMD_LSC1:case GE_CMD_LSC2:case GE_CMD_LSC3:
{
float r = (float)(data & 0xff)/255.0f;
float g = (float)((data>>8) & 0xff)/255.0f;
float b = (float)(data>>16)/255.0f;
int l = (cmd - GE_CMD_LAC0) / 3;
int t = (cmd - GE_CMD_LAC0) % 3;
sprintf(buffer, "Light %i color %i: %f %f %f", l, t, r, g, b);
}
break;
case GE_CMD_VIEWPORTX1:
case GE_CMD_VIEWPORTY1:
case GE_CMD_VIEWPORTX2:
case GE_CMD_VIEWPORTY2:
sprintf(buffer, "Viewport param %i: %f", cmd-GE_CMD_VIEWPORTX1, getFloat24(data));
break;
case GE_CMD_VIEWPORTZ1:
{
float zScale = getFloat24(data) / 65535.f;
sprintf(buffer, "Viewport Z scale: %f", zScale);
}
break;
case GE_CMD_VIEWPORTZ2:
{
float zOff = getFloat24(data) / 65535.f;
sprintf(buffer, "Viewport Z pos: %f", zOff);
}
break;
case GE_CMD_LIGHTENABLE0:
case GE_CMD_LIGHTENABLE1:
case GE_CMD_LIGHTENABLE2:
case GE_CMD_LIGHTENABLE3:
sprintf(buffer, "Light %i enable: %d", cmd-GE_CMD_LIGHTENABLE0, data);
break;
case GE_CMD_CULL:
sprintf(buffer, "Cull: %06x", data);
break;
case GE_CMD_PATCHDIVISION:
{
int patch_div_s = data & 0xFF;
int patch_div_t = (data >> 8) & 0xFF;
if (data & 0xFF0000)
sprintf(buffer, "Patch subdivision: %i x %i (extra %x)", patch_div_s, patch_div_t, data & 0xFF0000);
else
sprintf(buffer, "Patch subdivision: %i x %i", patch_div_s, patch_div_t);
}
break;
case GE_CMD_PATCHPRIMITIVE:
sprintf(buffer, "Patch Primitive: %d", data);
break;
case GE_CMD_PATCHFACING:
sprintf(buffer, "Patch Facing: %d", data);
break;
case GE_CMD_REVERSENORMAL:
sprintf(buffer, "Reverse normal: %d", data);
break;
case GE_CMD_MATERIALUPDATE:
sprintf(buffer, "Material update: %d", data);
break;
//////////////////////////////////////////////////////////////////
// CLEARING
//////////////////////////////////////////////////////////////////
case GE_CMD_CLEARMODE:
sprintf(buffer, "Clear mode: %06x", data);
break;
//////////////////////////////////////////////////////////////////
// ALPHA BLENDING
//////////////////////////////////////////////////////////////////
case GE_CMD_ALPHABLENDENABLE:
sprintf(buffer, "Alpha blend enable: %d", data);
break;
case GE_CMD_BLENDMODE:
sprintf(buffer, "Blend mode: %06x", data);
break;
case GE_CMD_BLENDFIXEDA:
sprintf(buffer, "Blend fix A: %06x", data);
break;
case GE_CMD_BLENDFIXEDB:
sprintf(buffer, "Blend fix B: %06x", data);
break;
case GE_CMD_ALPHATESTENABLE:
sprintf(buffer, "Alpha test enable: %d", data);
break;
case GE_CMD_ALPHATEST:
{
const char *alphaTestFuncs[] = { "#", "#", " != ", " == ", " >= ", " > ", " <= ", " < " }; // never/always don't make sense
sprintf(buffer, "Alpha test settings: %x (%s)", data, alphaTestFuncs[data & 7]);
}
break;
case GE_CMD_ANTIALIASENABLE:
sprintf(buffer, "Antialias enable: %d", data);
break;
case GE_CMD_PATCHCULLENABLE:
sprintf(buffer, "Patch cull enable: %d", data);
break;
case GE_CMD_COLORTESTENABLE:
sprintf(buffer, "Color test enable: %d", data);
break;
case GE_CMD_LOGICOPENABLE:
sprintf(buffer, "Logic op enable: %d", data);
break;
case GE_CMD_TEXFUNC:
{
const char *texfuncs[] = {
"modulate",
"decal",
"blend",
"replace",
"add",
"unsupported1",
"unsupported2",
"unsupported3",
};
if (data & ~0x107)
sprintf(buffer, "TexFunc %i %s (%s, extra %x)", data & 7, data & 0x100 ? "RGBA" : "RGB", texfuncs[data & 7], data);
else
sprintf(buffer, "TexFunc %i %s (%s)", data & 7, data & 0x100 ? "RGBA" : "RGB", texfuncs[data & 7]);
}
break;
case GE_CMD_TEXFILTER:
{
int min = data & 7;
int mag = (data >> 8) & 1;
if (data & ~0x107)
sprintf(buffer, "TexFilter min: %i mag: %i (extra %x)", min, mag, data);
else
sprintf(buffer, "TexFilter min: %i mag: %i", min, mag);
}
break;
case GE_CMD_TEXENVCOLOR:
sprintf(buffer, "TexEnvColor %06x", data);
break;
case GE_CMD_TEXMODE:
sprintf(buffer, "TexMode %06x (%s)", data, data & 1 ? "swizzle" : "no swizzle");
break;
case GE_CMD_TEXFORMAT:
{
const char *texformats[] = {
"5650",
"5551"
"4444",
"8888",
"CLUT4",
"CLUT8",
"CLUT16",
"CLUT32",
"DXT1",
"DXT3",
"DXT5",
"unsupported1",
"unsupported2",
"unsupported3",
"unsupported4",
"unsupported5",
};
sprintf(buffer, "TexFormat %06x (%s)", data, texformats[data & 0xF]);
}
break;
case GE_CMD_TEXFLUSH:
if (data)
sprintf(buffer, "TexFlush: %x", data);
else
sprintf(buffer, "TexFlush");
break;
case GE_CMD_TEXSYNC:
if (data)
sprintf(buffer, "TexSync: %x", data);
else
sprintf(buffer, "TexSync");
break;
case GE_CMD_TEXWRAP:
sprintf(buffer, "TexWrap %06x", data);
break;
case GE_CMD_TEXLEVEL:
if (data & ~0xFF0003)
sprintf(buffer, "TexWrap mode: %i Offset: %i (extra %x)", data&3, data >> 16, data);
else
sprintf(buffer, "TexWrap mode: %i Offset: %i", data&3, data >> 16);
break;
case GE_CMD_FOG1:
sprintf(buffer, "Fog1 %f", getFloat24(data));
break;
case GE_CMD_FOG2:
sprintf(buffer, "Fog2 %f", getFloat24(data));
break;
case GE_CMD_FOGCOLOR:
sprintf(buffer, "FogColor %06x", data);
break;
case GE_CMD_TEXLODSLOPE:
sprintf(buffer, "TexLodSlope %06x", data);
break;
//////////////////////////////////////////////////////////////////
// Z/STENCIL TESTING
//////////////////////////////////////////////////////////////////
case GE_CMD_ZTESTENABLE:
if (data & ~1)
sprintf(buffer, "Z test enable: %d (extra %x)", data & 1, data);
else
sprintf(buffer, "Z test enable: %d", data & 1);
break;
case GE_CMD_STENCILOP:
sprintf(buffer, "Stencil op: %06x", data);
break;
case GE_CMD_STENCILTEST:
sprintf(buffer, "Stencil test: %06x", data);
break;
case GE_CMD_STENCILTESTENABLE:
sprintf(buffer, "Stencil test enable: %d", data);
break;
case GE_CMD_ZTEST:
sprintf(buffer, "Z test mode: %i", data);
break;
case GE_CMD_MORPHWEIGHT0:
case GE_CMD_MORPHWEIGHT1:
case GE_CMD_MORPHWEIGHT2:
case GE_CMD_MORPHWEIGHT3:
case GE_CMD_MORPHWEIGHT4:
case GE_CMD_MORPHWEIGHT5:
case GE_CMD_MORPHWEIGHT6:
case GE_CMD_MORPHWEIGHT7:
{
int index = cmd - GE_CMD_MORPHWEIGHT0;
float weight = getFloat24(data);
sprintf(buffer, "MorphWeight %i = %f", index, weight);
}
break;
case GE_CMD_DITH0:
case GE_CMD_DITH1:
case GE_CMD_DITH2:
case GE_CMD_DITH3:
sprintf(buffer, "DitherMatrix %i = %06x",cmd-GE_CMD_DITH0,data);
break;
case GE_CMD_LOGICOP:
sprintf(buffer, "LogicOp: %06x", data);
break;
case GE_CMD_ZWRITEDISABLE:
sprintf(buffer, "ZMask: %06x", data);
break;
case GE_CMD_COLORTEST:
sprintf(buffer, "ColorTest: %06x", data);
break;
case GE_CMD_COLORREF:
sprintf(buffer, "ColorRef: %06x", data);
break;
case GE_CMD_COLORTESTMASK:
sprintf(buffer, "ColorTestMask: %06x", data);
break;
case GE_CMD_MASKRGB:
sprintf(buffer, "MaskRGB: %06x", data);
break;
case GE_CMD_MASKALPHA:
sprintf(buffer, "MaskAlpha: %06x", data);
break;
case GE_CMD_WORLDMATRIXNUMBER:
if (data & ~0xF)
sprintf(buffer, "World # %i (extra %x)", data & 0xF, data);
else
sprintf(buffer, "World # %i", data & 0xF);
break;
case GE_CMD_WORLDMATRIXDATA:
sprintf(buffer, "World data # %f", getFloat24(data));
break;
case GE_CMD_VIEWMATRIXNUMBER:
if (data & ~0xF)
sprintf(buffer, "VIEW # %i (extra %x)", data & 0xF, data);
else
sprintf(buffer, "VIEW # %i", data & 0xF);
break;
case GE_CMD_VIEWMATRIXDATA:
sprintf(buffer, "VIEW data # %f", getFloat24(data));
break;
case GE_CMD_PROJMATRIXNUMBER:
if (data & ~0xF)
sprintf(buffer, "PROJECTION # %i (extra %x)", data & 0xF, data);
else
sprintf(buffer, "PROJECTION # %i", data & 0xF);
break;
case GE_CMD_PROJMATRIXDATA:
sprintf(buffer, "PROJECTION matrix data # %f", getFloat24(data));
break;
case GE_CMD_TGENMATRIXNUMBER:
if (data & ~0xF)
sprintf(buffer, "TGEN # %i (extra %x)", data & 0xF, data);
else
sprintf(buffer, "TGEN # %i", data & 0xF);
break;
case GE_CMD_TGENMATRIXDATA:
sprintf(buffer, "TGEN data # %f", getFloat24(data));
break;
case GE_CMD_BONEMATRIXNUMBER:
if (data & ~0xF)
sprintf(buffer, "BONE #%i (extra %x)", data & 0xF, data);
else
sprintf(buffer, "BONE #%i", data & 0xF);
break;
case GE_CMD_BONEMATRIXDATA:
sprintf(buffer, "BONE data #%i %f", gstate.boneMatrixNumber & 0x7f, getFloat24(data));
break;
default:
sprintf(buffer, "Unknown: %08x", op);
break;
}
}