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55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
#pragma once
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// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <functional>
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#include <string>
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#include <vector>
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#include "Common/UI/UIScreen.h"
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#include "Common/UI/ViewGroup.h"
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#include "UI/BaseScreens.h"
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#include "UI/SimpleDialogScreen.h"
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#include "Common/TimeUtil.h"
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// Upload screen: Shows the user an ip address to go to in a web browser on the same network,
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// in order to upload game files to the current directory.
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class UploadScreen : public UISimpleBaseDialogScreen {
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public:
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UploadScreen(const Path &targetFolder);
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~UploadScreen();
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void CreateDialogViews(UI::ViewGroup *parent) override;
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protected:
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void update() override;
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std::string_view GetTitle() const override;
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const char *tag() const override { return "Upload"; }
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private:
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void RecreateStatus();
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bool prevRunning_ = false;
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std::vector<std::string> localIPs_;
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Path targetFolder_;
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Instant lastUpdate_;
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UI::ViewGroup *statusContainer_ = nullptr;
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};
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